đ MSc in Computer Games Programming (Artificial Intelligence Research)
đ BSc in Computer Games Design and ProgrammingAccomplished in Rapid Prototyping, Designing and Implementing Polished Gameplay Mechanics.
Skills:
đ§ Technical:
C#, C++, UE's Blueprint Visual Scripting, GDScript, Python, Java, JavaScript, HTML/CSS
đ° Engine Experience:
Unity, Unreal Engine 4 + 5, Godot 4, GameMaker
đī¸ Design Software:
Adobe Photoshop, GIMP, Krita, Inkscape, Aseprite, Autodesk 3DS Max, Blender, Audacity, Figma
đ Project Management:
JIRA, Trello, GitHub, Microsoft Office, Google Docs Editor Suite, Libre Office
Most Recent Project:
Selected Projects:
A Pac-Man Case Study
Category: đ #University #Thesis
Date: [P1: Oct - Dec 2022, P2: Feb - Apr 2023]
Engine: UNITY, C#
Group Size: SOLO
Role: đī¸ Designer, đšī¸ Developer, đ Researcher
Grade: 94/100 - Distinction
Simulating Believable Intelligence in Video Games AI
Category: đ #University #Thesis
Date: [Feb - Apr 2023]
Engine: UNREAL ENGINE, BLUEPRINT SCRIPTING
Group Size: SOLO
Role: đī¸ Designer, đšī¸ Developer, đ Researcher
Grade: 96/100 - Distinction
The ECHO Device
Category: đ #University #Dissertation
Date: [Sep 2021 - Apr 2022]
Engine: UNITY, C#
Group Size: SOLO
Role: đī¸ Designer, đšī¸ Developer
Accolades: 1st PLACE for Technical Design @GradEx22