Jam Jes

Gameplay Programmer

🎓 MSc in Computer Games Programming (Artificial Intelligence Research)
🎓 BSc in Computer Games Design and Programming
Accomplished in Rapid Prototyping, Designing and Implementing Polished Gameplay Mechanics.

Skills:

🔧 Technical:

C#, C++, UE's Blueprint Visual Scripting, GDScript, Python, Java, JavaScript, HTML/CSS

🎰 Engine Experience:

Unity, Unreal Engine 4 + 5, Godot 4, GameMaker

🖌ī¸ Design Software:

Adobe Photoshop, GIMP, Krita, Inkscape, Aseprite, Autodesk 3DS Max, Blender, Audacity, Figma

👔 Project Management:

JIRA, Trello, GitHub, Microsoft Office, Google Docs Editor Suite, Libre Office

Most Recent Project:

The King's Star

Category: 🗓ī¸ #GDG #GameJam #2024
Date: [6 - 7 Apr 2024] [48 Hrs]
Engine: UNITY, C#
Group Size: SOLO
Role: 🖌ī¸ Designer, 🕹ī¸ Developer

Selected Projects:

A Pac-Man Case Study

Category: 🎓 #University #Thesis
Date: [P1: Oct - Dec 2022, P2: Feb - Apr 2023]
Engine: UNITY, C#
Group Size: SOLO
Role: 🖌ī¸ Designer, 🕹ī¸ Developer, 📖 Researcher
Grade: 94/100 - Distinction

Simulating Believable Intelligence in Video Games AI

Category: 🎓 #University #Thesis
Date: [Feb - Apr 2023]
Engine: UNREAL ENGINE, BLUEPRINT SCRIPTING
Group Size: SOLO
Role: 🖌ī¸ Designer, 🕹ī¸ Developer, 📖 Researcher
Grade: 96/100 - Distinction

Neon Runner

Category: 🗓ī¸ #GitHubGameOff #GameJam #2023
Date: [1 Nov - 1 Dec 2023]
Engine: UNITY, C#
Group Size: 2
Role: 🔧 Gameplay Programmer, 🕹ī¸ Developer

The ECHO Device

Category: 🎓 #University #Dissertation
Date: [Sep 2021 - Apr 2022]
Engine: UNITY, C#
Group Size: SOLO
Role: 🖌ī¸ Designer, 🕹ī¸ Developer
Accolades: 1st PLACE for Technical Design @GradEx22